Block Mania
Residents of two city blocks must cause as much damage as possible to each other before the Judges come to restore order.
Block Mania is a board game published by Games Workshop in 1987 and based on the Judge Dredd comics. It is a 2-player game set in the Judge Dredd universe in which residents of two city blocks must cause as much damage as possible to each other before the Judges come to restore order. Weapons include spray paint, guns, flamethrowers and heavy lasers. The winner is the player whose block is the least damaged at the end of the game.
- Antagonistic Force
- The Block Mania Virus (biological weapon)
- Primary Setting
- Mega-City One (multiple city blocks across various sectors)
- Key Theme
- Mass hysteria, biological warfare, and urban breakdown
Lore & Background
Block Mania was designed by Richard Halliwell, with artwork by Dave Andrews, Chris Baker, Colin Dixon, and Brett Ewins, and published by Games Workshop in 1987. The same year, Games Workshop also released an expansion game, Mega-Mania, that allowed up to four players to play. More rules and tiles titled Block Mania: Happy Hour were published in the October 1987 edition of White Dwarf. Richard Halliwell in White Dwarf #93 stated that "Eliminating as many of the neighbours as possible helps. This seemed like a totally splendid notion in its own right, so the rules were designed to be as simple and unobstructive as possible, while keeping the game going at a suitably fast pace."
In Their Own Story
In the December 1987 edition of Casus Belli (Issue #42), Pierre Lejoeux thought that the Block Mania rules "perfectly capture the atmosphere of the comic strip." His only negative comment was that the game could only be played by two players, and he highly recommended buying the Mega-Mania expansion, reasoning that "If a war between two blocks is already so destructive, how much more between four blocks?"
Reader's Guide
Block Mania is a 2-player board game. Players control residents of two city blocks who must cause as much damage as possible to each other before the Judges come to restore order. Weapons include spray paint, guns, flamethrowers and heavy lasers. The winner is the player whose block is the least damaged at the end of the game. The rules were designed to be as simple and unobstructive as possible, while keeping the game going at a suitably fast pace. An expansion, Mega-Mania, allows up to four players to play. Additional rules and tiles titled Block Mania: Happy Hour were published in the October 1987 edition of White Dwarf.
Did You Know?
- Block Mania was published by Games Workshop in 1987.
- The game was designed by Richard Halliwell.
- Artwork was by Dave Andrews, Chris Baker, Colin Dixon, and Brett Ewins.
- An expansion called Mega-Mania was released in the same year, allowing up to four players.
- Additional rules and tiles titled Block Mania: Happy Hour appeared in the October 1987 edition of White Dwarf.
More in Story Arcs & Cases
Elsewhere in the Judge Dredd universe
Spotted an error? Know more?
This is a living reference — every entry is fact-audited, and reader corrections feed straight into our audit queue. Suggest an edit · See this site's audit record
